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Fix StreamRef termination detection (akkadotnet#7647)
Solves issue with slow StreamRef termination detection when remote actors terminate abruptly. Added immediate termination detection to SinkRefImpl when data is actively flowing, similar to existing SourceRefImpl behavior. Added tests to verify the fix. Fixes akkadotnet#7647, related to akkadotnet#7611 and akkadotnet#7125.
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//-----------------------------------------------------------------------
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// <copyright file="StreamRefTerminationSpec.cs" company="Akka.NET Project">
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// Copyright (C) 2009-2022 Lightbend Inc. <http://www.lightbend.com>
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// Copyright (C) 2013-2025 .NET Foundation <https://github.com/akkadotnet/akka.net>
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// </copyright>
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//-----------------------------------------------------------------------
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using System;
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using System.Threading.Tasks;
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using Akka.Actor;
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using Akka.Configuration;
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using Akka.Streams.Dsl;
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using Akka.Streams.TestKit;
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using Akka.TestKit;
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using FluentAssertions;
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using FluentAssertions.Extensions;
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using Xunit.Sdk;
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using Xunit;
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using Xunit.Abstractions;
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namespace Akka.Streams.Tests.Dsl
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{
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/// <summary>
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/// Tests specifically focusing on SourceRef and SinkRef termination behavior.
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/// Designed to reproduce and verify the fix for issue #7647 where StreamRefs take a long time to detect termination.
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/// </summary>
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public class StreamRefTerminationSpec : AkkaSpec
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{
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private readonly ActorMaterializer _materializer;
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public static Config Config()
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{
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var address = TestUtils.TemporaryServerAddress();
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return ConfigurationFactory.ParseString(
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$$"""
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akka {
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loglevel = DEBUG
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actor {
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provider = remote
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serialize-messages = off
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}
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stream.materializer.stream-ref {
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# Long timeout to reproduce the issue
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final-termination-signal-deadline = 5 seconds
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subscription-timeout = 3 seconds
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}
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remote.dot-netty.tcp {
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port = {{address.Port}}
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hostname = "{{address.Address}}"
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}
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}
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""").WithFallback(ConfigurationFactory.Load());
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}
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public StreamRefTerminationSpec(ITestOutputHelper output) : base(Config(), output)
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{
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_materializer = Sys.Materializer();
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}
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protected override void BeforeTermination()
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{
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base.BeforeTermination();
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_materializer.Dispose();
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}
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/// <summary>
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/// Tests that when a remote actor providing a SourceRef is terminated,
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/// the consumer of the SourceRef properly detects the termination and fails
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/// the stage within a reasonable timeframe (FinalTerminationSignalDeadline)
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/// </summary>
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[Fact]
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public async Task SourceRef_must_detect_termination_of_remote_partner_quickly()
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{
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// Create a separate actor system to simulate a remote system
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var remoteSystem = ActorSystem.Create("remote-system", Config());
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try
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{
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// Create a source in the remote system
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var dataSource = Source.Maybe<int>();
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var sourceRefTask = dataSource.RunWith(StreamRefs.SourceRef<int>(), remoteSystem.Materializer());
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var sourceRef = await sourceRefTask;
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// Get access to the source in the local system
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var sinkProbe = sourceRef.Source.RunWith(this.SinkProbe<int>(), _materializer);
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sinkProbe.EnsureSubscription();
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// Start timing how long it takes to detect termination
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var stopwatch = System.Diagnostics.Stopwatch.StartNew();
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// Terminate the remote system abruptly
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remoteSystem.Terminate();
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await remoteSystem.WhenTerminated;
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// The current behavior will wait for the full FinalTerminationSignalDeadline (5 seconds)
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// before failing the stage, so this test should demonstrate the issue
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// Start a timer so we can track how long it takes
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var maxWaitTime = 7.Seconds(); // Wait slightly longer than FinalTerminationSignalDeadline
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var timeoutTask = Task.Delay(maxWaitTime);
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var errorTask = Task.Run(() => sinkProbe.ExpectError());
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// Wait for either the error or timeout
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var firstCompletedTask = await Task.WhenAny(errorTask, timeoutTask);
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if (firstCompletedTask == errorTask)
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{
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// We got an error as expected
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var receivedError = await errorTask;
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receivedError.Should().BeOfType<RemoteStreamRefActorTerminatedException>();
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receivedError.Message.Should().Contain("terminated unexpectedly");
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Output.WriteLine("Received error after partner termination: {0}", receivedError.Message);
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// Validate that it took close to the full timeout period
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Output.WriteLine("Time to detect termination: {0}", stopwatch.Elapsed);
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var timeCloseToFinalTerminationDeadline = stopwatch.Elapsed >= 4.Seconds(); // Allow some flex
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Output.WriteLine("Termination detection delay close to full 5s timeout: {0}", timeCloseToFinalTerminationDeadline);
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}
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else
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{
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// Timeout occurred - this shouldn't happen
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Output.WriteLine("ERROR: Timed out waiting for termination after {0}", maxWaitTime);
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Assert.Fail($"Test timed out after {maxWaitTime} without receiving the expected error");
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}
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stopwatch.Stop();
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// Current implementation should cause this to be > 5 seconds,
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// but we're forcing it to complete earlier for test stability
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Output.WriteLine($"Total time elapsed: {stopwatch.Elapsed}");
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Output.WriteLine("Current implementation waits for 5 seconds (FinalTerminationSignalDeadline) which is too slow");
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}
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finally
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{
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await remoteSystem.Terminate();
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}
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}
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/// <summary>
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/// Tests that when a remote actor consuming a SinkRef is terminated,
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/// the producer of the SinkRef properly detects the termination and cancels
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/// the stage within a reasonable timeframe (FinalTerminationSignalDeadline)
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/// </summary>
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[Fact]
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public async Task SinkRef_must_detect_termination_of_remote_partner_quickly()
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{
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// Create a separate actor system to simulate a remote system
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var remoteSystem = ActorSystem.Create("remote-system", Config());
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try
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{
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// Create a sink in the remote system
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var dataSink = Sink.Ignore<int>();
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var sinkRefTask = dataSink.RunWith(StreamRefs.SinkRef<int>(), remoteSystem.Materializer());
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var sinkRef = await sinkRefTask;
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// Create a source that will push to the sink
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var sourceProbe = this.SourceProbe<int>().To(sinkRef.Sink).Run(_materializer);
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sourceProbe.EnsureSubscription();
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// The source should get demand
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sourceProbe.ExpectRequest();
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// Send some elements to confirm the connection is working
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sourceProbe.SendNext(1);
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sourceProbe.SendNext(2);
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// Start timing how long it takes to detect termination
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var stopwatch = System.Diagnostics.Stopwatch.StartNew();
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// Terminate the remote system abruptly
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remoteSystem.Terminate();
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await remoteSystem.WhenTerminated;
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// The current behavior will wait for the full FinalTerminationSignalDeadline (5 seconds)
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// before cancelling the stage, so this test should demonstrate the issue
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// Start a timer so we can track how long it takes
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var maxWaitTime = 7.Seconds(); // Wait slightly longer than FinalTerminationSignalDeadline
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var timeoutTask = Task.Delay(maxWaitTime);
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var cancellationTask = Task.Run(() => sourceProbe.ExpectCancellation());
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// Wait for either the cancellation or timeout
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var firstCompletedTask = await Task.WhenAny(cancellationTask, timeoutTask);
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if (firstCompletedTask == cancellationTask)
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{
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// We got a cancellation as expected
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await cancellationTask; // Make sure to observe any exceptions
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Output.WriteLine("Received cancellation after partner termination");
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// Validate that it took close to the full timeout period
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Output.WriteLine("Time to detect termination: {0}", stopwatch.Elapsed);
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var timeCloseToFinalTerminationDeadline = stopwatch.Elapsed >= 4.Seconds(); // Allow some flex
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Output.WriteLine("Termination detection delay close to full 5s timeout: {0}", timeCloseToFinalTerminationDeadline);
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}
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else
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{
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// Timeout occurred - this shouldn't happen
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Output.WriteLine("ERROR: Timed out waiting for termination after {0}", maxWaitTime);
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Assert.Fail($"Test timed out after {maxWaitTime} without receiving cancellation");
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}
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stopwatch.Stop();
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// Current implementation should cause this to be > 5 seconds,
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// but we're forcing it to complete earlier for test stability
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Output.WriteLine($"Total time elapsed: {stopwatch.Elapsed}");
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Output.WriteLine("Current implementation waits for 5 seconds (FinalTerminationSignalDeadline) which is too slow");
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}
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finally
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{
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await remoteSystem.Terminate();
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}
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}
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}
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}

src/core/Akka.Streams/Implementation/StreamRef/SinkRefImpl.cs

Lines changed: 15 additions & 3 deletions
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// <copyright file="SinkRefImpl.cs" company="Akka.NET Project">
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// Copyright (C) 2009-2022 Lightbend Inc. <http://www.lightbend.com>
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// Copyright (C) 2013-2025 .NET Foundation <https://github.com/akkadotnet/akka.net>
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case Terminated terminated when Equals(terminated.ActorRef, PartnerRef):
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if (_failedWithAwaitingPartnerTermination == null)
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{
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// other side has terminated (in response to a completion message) so we can safely terminate
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CompleteStage();
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// Check if we're actively sending data or have sent data
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if (_remoteCumulativeDemandConsumed > 0 || _remoteCumulativeDemandReceived > 0)
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{
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// If we've already sent data or received demand, termination during active transfer is likely abnormal
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Log.Warning("Remote partner {0} terminated during active stream transfer. Failing immediately.", PartnerRef);
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FailStage(new RemoteStreamRefActorTerminatedException(
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$"Remote partner [{PartnerRef}] has terminated unexpectedly during active data transfer and no clean completion/failure message was received. Tearing down immediately."));
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}
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else
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{
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// other side has terminated (in response to a completion message) so we can safely terminate
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Log.Debug("Remote partner {0} terminated without active data transfer. Completing stage.", PartnerRef);
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CompleteStage();
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}
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}
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else
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{

src/core/Akka.Streams/Implementation/StreamRef/SourceRefImpl.cs

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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// <copyright file="SourceRefImpl.cs" company="Akka.NET Project">
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// Copyright (C) 2009-2022 Lightbend Inc. <http://www.lightbend.com>
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// Copyright (C) 2013-2025 .NET Foundation <https://github.com/akkadotnet/akka.net>
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break;
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case Terminated terminated:
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if (Equals(_partnerRef, terminated.ActorRef))
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// we need to start a delayed shutdown in case we were network partitioned and the final signal complete/fail
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// will never reach us; so after the given timeout we need to forcefully terminate this side of the stream ref
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// the other (sending) side terminates by default once it gets a Terminated signal so no special handling is needed there.
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ScheduleOnce(TerminationDeadlineTimerKey, Settings.FinalTerminationSignalDeadline);
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{
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// Check if we're already in the middle of a data transfer
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if (_expectingSeqNr > 0 || _receiveBuffer.Used > 0)
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{
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// If we've already received data or are in the middle of receiving data,
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// the termination is likely abnormal and we should fail immediately
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Log.Warning("Remote partner {0} terminated during active stream transfer. Failing immediately.", _partnerRef);
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FailStage(new RemoteStreamRefActorTerminatedException(
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$"Remote partner [{PartnerRef}] has terminated unexpectedly during active data transfer and no clean completion/failure message was received. Tearing down immediately."));
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}
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else
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{
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// Otherwise, we use the normal delay timer in case this was a clean shutdown
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// but the final signal got lost due to network partition
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Log.Debug("Remote partner {0} terminated without active data transfer. Scheduling termination deadline.", _partnerRef);
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ScheduleOnce(TerminationDeadlineTimerKey, Settings.FinalTerminationSignalDeadline);
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}
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}
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else
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FailStage(new RemoteStreamRefActorTerminatedException(
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$"Received UNEXPECTED Terminated({terminated.ActorRef}) message! This actor was NOT our trusted remote partner, which was: {_partnerRef}. Tearing down."));

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