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Both are awesome, but at the moment there are very instable for Godot 4 (beta).
I start to create my own add-on to do unit testing in Godot, with KISS in mind ! Just an easy way to run testsuites/testcases, to exploit the report. And some useful stuf to test nodes/scripts, like assertions, typed assertions, frame simulator, ...
Even if there is few code in this add-on, things can be quickly complicated when composing multiple behavior tree nodes.
It is necessary to add unit tests to improve stability
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