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Due to how curent 3D model files are set up there isn't a way to share shape-keys without being tied to a mesh. Making the process of sharing such files rather tedious or to be left to the context of a commision where sharing mesh data is in general allowed between the commisioner and the artist.
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@@ -29,25 +29,36 @@ A modification of that 3D moddel
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## How to use 😎
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- Make sure both your model and your face tracked model are set up in a unity project
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- (optional) put all of your descriptions and readme in a folder to ease the creation of pages
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A video tutorial on how to use the tool will be added down the line :bowtie:
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- Make sure both your model and your face tracked model are in your unity project
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- Make sure your modified model is stored in the following file structure:
- (optional) change the distribution name if you don't want to use the name of the original moddel
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- Enter your name
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-Navigate to where you have downloaded the repo -> FT_Builder
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-Enter the name of the original package that end users will import in their projects
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- Press F5
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- (optional) gather up your descriptions and readme files in a folder to ease the creation of the store pages pages and fill in the relevent information
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-Follow the instructions
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-Hit the `Build` button
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## Exemple 📑
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## description generator 📑
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You'll find an exemple readme in **Description&ReadMeExemples** that you can bundle with your avatar's package to let the customer know what to do with it.
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