@@ -272,7 +272,8 @@ message BaseStationary
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optional Vector3d position = 2 ;
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// The relative orientation of the stationary object w.r.t. its parent
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- // frame.
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+ // frame, noted in the parent frame. The orientation becomes global/absolute
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+ // if the parent frame is inertial (all parent frames up to ground truth).
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//
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// <tt>Origin_base_stationary_entity :=
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// Rotation_yaw_pitch_roll(#orientation)*(Origin_parent_coordinate_system -
@@ -327,7 +328,9 @@ message BaseMoving
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//
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optional Vector3d position = 2 ;
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- // The relative orientation of the moving object w.r.t. its parent frame.
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+ // The relative orientation of the moving object w.r.t. its parent frame,
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+ // noted in the parent frame. The orientation becomes global/absolute if
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+ // the parent frame is inertial (all parent frames up to ground truth).
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//
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// <tt>Origin_base_moving_entity :=
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// Rotation_yaw_pitch_roll(#orientation)*(Origin_parent_coordinate_system -
@@ -338,18 +341,17 @@ message BaseMoving
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//
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optional Orientation3d orientation = 3 ;
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- // The relative velocity of the moving object w.r.t. its parent frame and
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- // parent velocity.
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- // The velocity becomes global/absolute if the parent frame does not move .
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+ // The relative velocity of the moving object w.r.t. the parent frame,
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+ // noted in the parent frame. The velocity becomes global/absolute if
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+ // the parent frame does is inertial (all parent frames up to ground truth) .
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//
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// <tt>#position (t) := #position (t-dt)+ #velocity *dt</tt>
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//
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optional Vector3d velocity = 4 ;
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- // The relative acceleration of the moving object w.r.t. its parent frame
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- // and parent acceleration.
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- // The acceleration becomes global/absolute if the parent frame is not
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- // accelerating.
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+ // The relative acceleration of the moving object w.r.t. its parent frame,
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+ // noted in the parent frame. The acceleration becomes global/absolute if
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+ // the parent frame is inertial (all parent frames up to ground truth).
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//
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// <tt> #position (t) := #position (t-dt)+ #velocity *dt+ #acceleration
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// /2*dt^2</tt>
@@ -360,7 +362,9 @@ message BaseMoving
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// The relative orientation rate of the moving object w.r.t. its parent
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// frame and parent orientation rate in the center point of the bounding box
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- // (origin of the bounding box frame).
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+ // (origin of the bounding box frame), noted in the parent frame.
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+ // The orientation becomes global/absolute if the parent frame is inertial
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+ // (all parent frames up to ground truth).
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//
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// <tt>Rotation_yaw_pitch_roll(#orientation (t)) :=
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// Rotation_yaw_pitch_roll(#orientation_rate
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