@@ -154,24 +154,28 @@ update_status ModuleGUI::Update(float dt)
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if (App->engine_state == EngineState::STOP)
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{
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App->WantToSave ();
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+ App->WantToSave (true );
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}
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else
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{
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LOG (" YOU CAN'T SAVE IN PLAY MODE! [red]" );
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}
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}
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- if (ImGui::MenuItem ( " Save Scene Binary " , NULL , false ) )
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+ if (develop_mode )
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{
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- if (App->engine_state == EngineState::STOP)
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- {
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- App->WantToSave (true );
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- }
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- else
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+ if (ImGui::MenuItem (" Save Scene Binary" , NULL , false ))
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{
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- LOG (" YOU CAN'T SAVE IN PLAY MODE! [red]" );
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+ if (App->engine_state == EngineState::STOP)
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+ {
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+ App->WantToSave (true );
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+ }
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+ else
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+ {
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+ LOG (" YOU CAN'T SAVE IN PLAY MODE! [red]" );
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+ }
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}
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}
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- if (ImGui::MenuItem (" Load Scene Binary " , NULL , false ))
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+ if (ImGui::MenuItem (" Load Scene" , NULL , false ))
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{
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// App->json_seria->LoadSceneBinary("JoanTest");
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if (App->engine_state == EngineState::STOP)
@@ -188,15 +192,18 @@ update_status ModuleGUI::Update(float dt)
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{
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}
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- if (ImGui::MenuItem ( " Load Scene " ) )
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+ if (develop_mode )
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{
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- if (App->engine_state == EngineState::STOP)
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- {
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- App->WantToLoad (false , false , true );
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- }
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- else
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+ if (ImGui::MenuItem (" Load Scene JSON" ))
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{
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- LOG (" YOU CAN'T LOAD IN PLAY MODE! [red]" );
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+ if (App->engine_state == EngineState::STOP)
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+ {
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+ App->WantToLoad (false , false , true );
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+ }
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+ else
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+ {
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+ LOG (" YOU CAN'T LOAD IN PLAY MODE! [red]" );
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+ }
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}
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}
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ImGui::Separator ();
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