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Rohit Malhotra
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Update README.md
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README.md

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@@ -484,7 +484,7 @@ class Test(ThreeDScene):
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Alright! Finally some 3D graphs. So, the first ThreeDSurface inherits from parametric surfaces. This will be used to define our 3D graph in terms of a mathematical equation. The **kwargs** parameter are just some tweaks that change the color of the the graph, or how much of the graph should be rendered. The method **func** defines the function. It returns the **z** given the x and y parameters (which are required for 3D graphs).
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The ThreeDSurface is called in the Test class and is manipulated like a mobject.
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The ThreeDSurface is called in the Test class and is manipulated like a mobject. You render the 3D graph like any other mobject in manim.
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A continuation of this tutorial will follow to explain how the camera works. For now, the camera is basically your eyes.
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