Skip to content

Actions: Unity-Technologies/com.unity.netcode.gameobjects

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
3,850 workflow runs
3,850 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Mark or Close Stale Issues
Mark or Close Stale Issues #110: Scheduled
July 15, 2025 00:34 14s develop
July 15, 2025 00:34 14s
feat: Add built-in serialization for UnityEngine.Pose
NGO - Backport Verification #773: Pull request #3540 synchronize by EmandM
July 14, 2025 20:46 12s feat/add-builtin-pose-serialization
July 14, 2025 20:46 12s
fix: PlayerSpawnObjectVisibilityTests test instability (#3547)
auto-update #1060: Commit 83f641b pushed by EmandM
July 14, 2025 20:46 23s develop
July 14, 2025 20:46 23s
feat: Adds nested NetworkObject support in prefabs
Update conversation labels of the issue #345: Issue comment #2645 (comment) created by EmandM
July 14, 2025 18:58 2s
July 14, 2025 18:58 2s
IsOwner false on a NetworkBehaviour with 'NetworkObject that has IsOwner = True'
Update conversation labels of the issue #344: Issue comment #3210 (comment) created by NoelStephensUnity
July 14, 2025 18:57 1s
July 14, 2025 18:57 1s
IsOwner false on a NetworkBehaviour with 'NetworkObject that has IsOwner = True'
Remove labels when issue is closed #43: Issue #3210 closed by NoelStephensUnity
July 14, 2025 18:57 8s
July 14, 2025 18:57 8s
chore: [UpPort] Reduce the number of jobs running on PR triggers
Update conversation labels of the issue #343: Issue comment #3545 (comment) created by EmandM
July 14, 2025 18:15 1s
July 14, 2025 18:15 1s