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com.unity.netcode.gameobjects/Runtime/Core Expand file tree Collapse file tree 1 file changed +6
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lines changed Original file line number Diff line number Diff line change @@ -1146,17 +1146,17 @@ private void HostServerInitialize()
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}
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/// <summary>
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- /// Get the transportId from the associated clientId .
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+ /// Get the TransportId from the associated ClientId .
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/// </summary>
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/// <param name="clientId">The ClientId to get the TransportId from</param>
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- /// <returns></returns>
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+ /// <returns>The TransportId associated with the given ClientId </returns>
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public ulong GetTransportIdFromClientId ( ulong clientId ) => ConnectionManager . ClientIdToTransportId ( clientId ) ;
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/// <summary>
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- /// Get the clientId from the associated transportId .
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+ /// Get the ClientId from the associated TransportId .
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/// </summary>
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- /// <param name="clientId ">The TransportId to get the ClientId from</param>
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- /// <returns></returns>
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+ /// <param name="transportId ">The TransportId to get the ClientId from</param>
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+ /// <returns>The ClientId from the associated TransportId </returns>
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public ulong GetClientIdFromTransportId ( ulong transportId ) => ConnectionManager . TransportIdToClientId ( transportId ) ;
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/// <summary>
@@ -1319,7 +1319,7 @@ private void OnDestroy()
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}
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#if UNITY_EDITOR
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EditorApplication . playModeStateChanged -= ModeChanged ;
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- #endif
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+ #endif
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}
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