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Venomalia edited this page Aug 12, 2021 · 12 revisions

This is a tutorial to show you how to create a Dynamic Input Texture package for Dolphin Emulator based on Universal Dynamic Input, it is intended for users who want to create their own package.

The following steps will probably be complicated at first. But once you get used to it, it will only take a few minutes.

Create

  1. Dump the textures with Dolphin.

  2. Increase the size of the textures. This is optional but too small textures look very blurry.

    • normally 400% for GC games and by 200% for Wii games.
    • nearest neighbor should be used as filter.
  3. create the base package with DolphinDynamicInputTextureCreator.

    • open the #Assets\Pack Template.json this makes it a little bit easier.
  4. export the pack under File > Export Dolphin Output to Location...

  5. open the exported output.json with any editor and set the generated_folder_name to #Generated_ plus the name of the package.

  6. add the content of one of the #Assets\host_controls_<Style>.json above the output.json

  7. add a _gameids folder to your package and

  8. create a empty <GAMEID>.txt in _gameids folder.

  9. you should rename the output.json to output_<STYLE>.json

  10. now you can test it.

when your pack is ready you can contribute it to this project.