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Create a Package
This is a tutorial to show you how to create a Dynamic Input Texture package for Dolphin Emulator based on Universal Dynamic Input, it is intended for users who want to create their own package.
The following steps will probably be complicated at first. But once you get used to it, it will only take a few minutes.
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Increase the size of the textures. This is optional but too small textures look very blurry.
- normally 400% for GC games and by 200% for Wii games.
- nearest neighbor should be used as filter.
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create the base package with DolphinDynamicInputTextureCreator.
- open the
#Assets\Pack Template.json
this makes it a little bit easier.
- open the
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export the pack under
File
>Export Dolphin Output to Location...
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open the exported output.json with any editor and set the generated_folder_name to
#Generated_
plus the name of the package. -
add the content of one of the
#Assets\host_controls_<Style>.json
above the output.json -
add a
_gameids
folder to your package and -
create a empty
<GAMEID>.txt
in_gameids
folder. -
you should rename the
output.json
tooutput_<STYLE>.json
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now you can test it.