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CHANGELOG.md

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# Backtrace Unity Release Notes
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## Version 3.7.4
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## Version 3.7.4-preview.1
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Bugfixes
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- Updates native libraries for Windows.
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- Removes native support for x86 games on Windows.
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- Improves the background thread exception handler on Android, which allows you to capture managed crashes and forward exception information to other exceptions handlers.
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- Handles database paths in the configuration file that end with trailing slashes (“/”).
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- Disables the dialog used to upload symbols for Android when Unity is running in batch mode.
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- Fixes a problem with nullable breadcrumbs when initializing the Backtrace client.
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## Version 3.7.3
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Runtime/BacktraceClient.cs

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/// </summary>
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public class BacktraceClient : MonoBehaviour, IBacktraceClient
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{
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public const string VERSION = "3.7.4";
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public const string VERSION = "3.7.4-preview.1";
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internal const string DefaultBacktraceGameObjectName = "BacktraceClient";
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public BacktraceConfiguration Configuration;
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package.json

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{
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"name": "io.backtrace.unity",
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"displayName": "Backtrace",
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"version": "3.7.4",
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"version": "3.7.4-preview.1",
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"unity": "2017.1",
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"description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.",
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"keywords": [

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