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konraddysputKonrad Dysput
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Release 3.12.0 (#241)
* Release 3.12.0 * Typo --------- Co-authored-by: Konrad Dysput <[email protected]>
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CHANGELOG.md

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# Backtrace Unity Release Notes
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## Version 3.12.0
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Improvements
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- Exposed an option to get an application.session id via `BacktraceMetrics` (#238).
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- Backtrace client now allows to set a key-value pair via `SetAttribute` method (#240).
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- The `SetAttributes` method will now set attributes in the managed C# layer and the native layer (#240).
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Bugfixes
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- Correct links to the docs (#239).
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- Fixed a problem where the game on Windows will crash in the release mode, due to lack of Backtrace native libraries (#236).
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- Fixed an `error.type` attribute value during handling ANR on Windows (#237).
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- Set correct `uname.sysname` for PS5 and Xbox.
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## Version 3.11.0
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Improvements

Runtime/BacktraceClient.cs

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/// </summary>
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public class BacktraceClient : MonoBehaviour, IBacktraceClient
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{
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public const string VERSION = "3.11.0";
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public const string VERSION = "3.12.0";
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internal const string DefaultBacktraceGameObjectName = "BacktraceClient";
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public BacktraceConfiguration Configuration;
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package.json

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{
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"name": "io.backtrace.unity",
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"displayName": "Backtrace",
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"version": "3.11.0",
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"version": "3.12.0",
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"unity": "2017.1",
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"description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.",
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"keywords": [

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