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README.md

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@@ -37,11 +37,11 @@ Romhacking is the practice of editing a video game's code — located in its *re
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<!-- CONTENT -->
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## Where to Start
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- [Getting Started](https://www.romhacking.net/start) - Romhacking Dot Net's page for beginners looking to get started with the various subfields of romhacking.
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- [The Definitive Guide to Romhacking for Complete Beginners](https://github.com/btelwy/awesome-romhacking/blob/main/Media/The-Definitive-Guide-to-Rom-Hacking-for-Complete-Beginners.pdf) - A guide to romhacking that covers the basics of what romhacking is.
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* [Getting Started](https://www.romhacking.net/start) - Romhacking Dot Net's page for beginners looking to get started with the various subfields of romhacking.
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* [The Definitive Guide to Romhacking for Complete Beginners](https://github.com/btelwy/awesome-romhacking/blob/main/Media/The-Definitive-Guide-to-Rom-Hacking-for-Complete-Beginners.pdf) - A guide to romhacking that covers the basics of what romhacking is.
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### Fundamental Concepts
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- [Data Representation](https://cs61.seas.harvard.edu/site/2023/Datarep/#gsc.tab=0) - Harvard computer science course notes explaining how computers internally process data.
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- [Hexadecimal](https://www.youtube.com/watch?v=UCgTEzcUolk) - A YouTube video explaining number bases, binary, and hexadecimal.
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* [Data Representation](https://cs61.seas.harvard.edu/site/2023/Datarep/#gsc.tab=0) - Harvard computer science course notes explaining how computers internally process data.
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* [Hexadecimal](https://www.youtube.com/watch?v=UCgTEzcUolk) - A YouTube video explaining number bases, binary, and hexadecimal.
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## Subfields
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### Text Editing and Translation
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## Consoles
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### Game Boy
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### Game Boy Advance
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- [GBATEK](https://problemkaputt.de/gbatek.htm) - A technical description of the GBA's hardware and software. If it's not here, you probably won't need to know it.
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- [FAST6196's GBA and DS Romhacking Guide (2016 Edition)](https://github.com/btelwy/awesome-romhacking/blob/main/Media/romhacking2016.pdf) - A thorough overview of GBA romhacking with helpful examples.
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* [GBATEK](https://problemkaputt.de/gbatek.htm) - A technical description of the GBA's hardware and software. If it's not here, you probably won't need to know it.
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* [FAST6196's GBA and DS Romhacking Guide (2016 Edition)](https://github.com/btelwy/awesome-romhacking/blob/main/Media/romhacking2016.pdf) - A thorough overview of GBA romhacking with helpful examples.
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### Nintendo Entertainment System
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### Nintendo 3DS
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- [GBATEK](https://problemkaputt.de/gbatek.htm) - Contains limited technical information of the 3DS' hardware and software.
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* [GBATEK](https://problemkaputt.de/gbatek.htm) - Contains limited technical information of the 3DS' hardware and software.
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### Nintendo 64
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### Nintendo DS
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- [GBATEK](https://problemkaputt.de/gbatek.htm) - Also a technical description of the DS's hardware and software. Almost always more than comprehensive enough.
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- [FAST6196's GBA and DS Romhacking Guide (2016 Edition)](https://github.com/btelwy/awesome-romhacking/blob/main/Media/romhacking2016.pdf) - A thorough overview of DS romhacking with helpful examples.
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* [GBATEK](https://problemkaputt.de/gbatek.htm) - Also a technical description of the DS's hardware and software. Almost always more than comprehensive enough.
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* [FAST6196's GBA and DS Romhacking Guide (2016 Edition)](https://github.com/btelwy/awesome-romhacking/blob/main/Media/romhacking2016.pdf) - A thorough overview of DS romhacking with helpful examples.
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### Nintendo GameCube
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### PlayStation
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### PlayStation 2
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*Used by the PS1 and PS2.*
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### PowerPC
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*Used by the GameCube, Wii, Wii U, and Xbox 360.*
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- [Basic ASM](https://www.wiicoding.info/basic-asm) - An introduction to assembly using PowerPC.
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* [Basic ASM](https://www.wiicoding.info/basic-asm) - An introduction to assembly using PowerPC.
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### x86
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*Used by the original Xbox.*
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### Z80
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*Used by the Master System and Game Gear; the Game Boy uses a modified version called GBZ80.*
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## Reverse Engineering
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- [Reversing: Secrets of Reverse Engineering](https://github.com/btelwy/awesome-romhacking/blob/main/Media/Eldad%20Eilam%20-%20Reversing%20-%20Secrets%20of%20Reverse%20Engineering.pdf) - A book about practices, strategies, and rationale for reverse engineering.
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* [Reversing: Secrets of Reverse Engineering](https://github.com/btelwy/awesome-romhacking/blob/main/Media/Eldad%20Eilam%20-%20Reversing%20-%20Secrets%20of%20Reverse%20Engineering.pdf) - A book about practices, strategies, and rationale for reverse engineering.
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## Tools
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### Patchers
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- [Online ROM Patcher](https://www.marcrobledo.com/RomPatcher.js) - An online app for applying patches of various formats.
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- [XDelta](https://www.romhacking.net/utilities/598) - An app for creating and applying .xdelta patches.
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* [Online ROM Patcher](https://www.marcrobledo.com/RomPatcher.js) - An online app for applying patches of various formats.
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* [XDelta](https://www.romhacking.net/utilities/598) - An app for creating and applying .xdelta patches.
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### Debugging Emulators
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- [BGB](https://bgb.bircd.org) - A Game Boy and Game Boy Color debugging emulator.
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- [FCEUX](https://fceux.com/web/home.html) - An NES and Famicom Disk System emulator including features for romhackers.
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- [no$gba](https://problemkaputt.de/gba-dev.htm) - The "gold standard" emulator for working with GBA and DS games.
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* [BGB](https://bgb.bircd.org) - A Game Boy and Game Boy Color debugging emulator.
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* [FCEUX](https://fceux.com/web/home.html) - An NES and Famicom Disk System emulator including features for romhackers.
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* [no$gba](https://problemkaputt.de/gba-dev.htm) - The "gold standard" emulator for working with GBA and DS games.
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### Reverse Engineering Frameworks
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- [Ghidra](https://ghidra-sre.org) - Free and open-source software by the National Security Agency for reverse-engineering binaries.
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- [IDA Free](https://hex-rays.com/ida-free) - The free (and thus limited) version of IDA Pro, used for reverse engineering and development.
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* [Ghidra](https://ghidra-sre.org) - Free and open-source software by the National Security Agency for reverse-engineering binaries.
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* [IDA Free](https://hex-rays.com/ida-free) - The free (and thus limited) version of IDA Pro, used for reverse engineering and development.
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### Translation
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- [Kuriimu2](https://github.com/FanTranslatorsInternational/Kuriimu2) - A "general purpose game translation project manager" for making fan translations.
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* [Kuriimu2](https://github.com/FanTranslatorsInternational/Kuriimu2) - A "general purpose game translation project manager" for making fan translations.
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## Selected Games
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### Super Mario 64
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## Community
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### General Communities
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- [Romhacking Dot Net (RHDN)](https://www.romhacking.net)
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- [Romhacks](https://www.romhacks.org)
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- [Romhack Hispano](https://www.romhackhispano.org)
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- [GameHacking.org](https://www.gamehacking.org)
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- [GBATemp Forums](https://www.gbatemp.net)
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- [Game Banana](https://www.gamebanana.com)
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- [r/romhacking](https://www.reddit.com/r/romhacking)
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- [r/RomHacks](https://www.reddit.com/r/RomHacks)
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* [Romhacking Dot Net (RHDN)](https://www.romhacking.net)
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* [Romhacks](https://www.romhacks.org)
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* [Romhack Hispano](https://www.romhackhispano.org)
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* [GameHacking.org](https://www.gamehacking.org)
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* [GBATemp Forums](https://www.gbatemp.net)
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* [Game Banana](https://www.gamebanana.com)
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* [r/romhacking](https://www.reddit.com/r/romhacking)
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* [r/RomHacks](https://www.reddit.com/r/RomHacks)
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### Game-Specific Communities
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- [Super Mario World Central](https://smwcentral.net)
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- [Metroid Construction](https://metroidconstruction.com)
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- [GBA Hacks](https://www.gbahacks.com)
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- [Pokecommunity Forums](https://www.pokecommunity.com)
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- [r/PokemonROMhacks](https://www.reddit.com/r/PokemonROMhacks)
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- [Doomworld](https://www.doomworld.com)
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* [Super Mario World Central](https://smwcentral.net)
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* [Metroid Construction](https://metroidconstruction.com)
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* [GBA Hacks](https://www.gbahacks.com)
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* [Pokecommunity Forums](https://www.pokecommunity.com)
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* [r/PokemonROMhacks](https://www.reddit.com/r/PokemonROMhacks)
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* [Doomworld](https://www.doomworld.com)
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<!-- END CONTENT -->
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