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Every time I make any progress on my game, every timeline turns into a copy of one other timeline, completely erasing my work and setting me back by hours. It's made Dialogic impossible to use because of it and I cannot figure out what is causing it
Error Message: res://addons/dialogic/Editor/TimelineEditor/VisualEditor/timeline_editor_visual.gd:139 - Invalid type in function 'create_end_branch_event' in base 'MarginContainer (timeline_editor_visual.gd)'. The Object-derived class of argument 2 (previously freed) is not a subclass of the expected argument class.
Every time I make any progress on my game, every timeline turns into a copy of one other timeline, completely erasing my work and setting me back by hours. It's made Dialogic impossible to use because of it and I cannot figure out what is causing it
Error Message: res://addons/dialogic/Editor/TimelineEditor/VisualEditor/timeline_editor_visual.gd:139 - Invalid type in function 'create_end_branch_event' in base 'MarginContainer (timeline_editor_visual.gd)'. The Object-derived class of argument 2 (previously freed) is not a subclass of the expected argument class.
System Info: Godot v4.3.stable - Windows 10.0.26100 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700S (Advanced Micro Devices, Inc.; 31.0.22011.4008) - AMD Ryzen 9 6900HS with Radeon Graphics (16 Threads)
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