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Critical Damage is set to 2x (instead of 1.5x) in PokeMMO format. (GitHub resource is already available for potential easy fix.) #221

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@Hououin-Kyouma

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@Hououin-Kyouma

In the "[Gen5] PokeMMO", "[Gen5] PokeMMO Doubles", and "[Gen5] PokeMMO Test" formats on:

https://china.psim.us/

The critical damage button doubles damage outcomes. However, in PokeMMO and the Showdown simulator, the actual critical damage is 1.5x.

This calculator gets it right:

https://pokemmocalc.gamer2020.net/

And the GitHub thereof:

https://github.com/PokeMMOZone/pokemmo-calc

I know it's a small thing, but my assumption (though I have no idea how Showdex works) is that this is a small enough change to be fixed easily.

Thank you for all your great work!

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