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In the "[Gen5] PokeMMO", "[Gen5] PokeMMO Doubles", and "[Gen5] PokeMMO Test" formats on:
The critical damage button doubles damage outcomes. However, in PokeMMO and the Showdown simulator, the actual critical damage is 1.5x.
This calculator gets it right:
https://pokemmocalc.gamer2020.net/
And the GitHub thereof:
https://github.com/PokeMMOZone/pokemmo-calc
I know it's a small thing, but my assumption (though I have no idea how Showdex works) is that this is a small enough change to be fixed easily.
Thank you for all your great work!
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