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Description
Bug report
Bug category
- Importer: issues related to the importer behaviours or UI.
- ODIN: issues related to the Odin integration.
- Documentation
- Others
Steps to reproduce
- Upgrade to 0.16.1 from 0.16.0
What is expected?
- Everything works fine as before.
What is actually happening?
- It throws a warning after upgrading
[AddressableImporter] import settings file not found.
Please go to Assets/AddressableAssetsData folder, right click in the project window and choose 'Create > Addressables > Import Settings'.
—
at void UnityEngine.Debug.LogWarningFormat(string format, params object[] args)
void AddressableImporter.OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) in ./Library/PackageCache/[email protected]/Editor/AddressableImporter.cs:58
- And if we try to recreate the importer settings, it throws an exception
NullReferenceException: Object reference not set to an instance of an object
—
System.NullReferenceException: Object reference not set to an instance of an object
void AddressableImportSettings.CreateAsset() in ./Library/PackageCache/[email protected]/Editor/AddressableImportSettings.cs:86
Other relevant information
- OS (Win/Mac/Linux/Others): Windows
- Unity version: 2022.2.5f1
- Addressables version: 1.21.2
- Unity Addressable Importer version: 0.16.1
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