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Document that C# strings are UTF16 while Godot Strings are UTF32 #7682

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RedworkDE opened this issue Jul 18, 2023 · 1 comment · May be fixed by #10920
Open

Document that C# strings are UTF16 while Godot Strings are UTF32 #7682

RedworkDE opened this issue Jul 18, 2023 · 1 comment · May be fixed by #10920
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area:manual Issues and PRs related to the Manual/Tutorials section of the documentation enhancement good first issue topic:dotnet

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@RedworkDE
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RedworkDE commented Jul 18, 2023

See the discussion in #7612

It is a very subtle difference that doesn't matter for most cases, but can cause some issues when porting string manipulation code or calling some text server functions.

@RedworkDE RedworkDE added enhancement topic:dotnet area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Jul 18, 2023
@Athenr
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Athenr commented May 2, 2025

I would like to work on this as a first contribution!

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Labels
area:manual Issues and PRs related to the Manual/Tutorials section of the documentation enhancement good first issue topic:dotnet
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