Document that C# string
s are UTF16 while Godot String
s are UTF32
#7682
Labels
area:manual
Issues and PRs related to the Manual/Tutorials section of the documentation
enhancement
good first issue
topic:dotnet
See the discussion in #7612
It is a very subtle difference that doesn't matter for most cases, but can cause some issues when porting string manipulation code or calling some text server functions.
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