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This is a research topic. I think it is doable... if you're willing for the algorithm to be painfully slow. Can it be done smartly?
https://stackoverflow.com/questions/7369945/algorithm-for-maze-generation-with-no-dead-ends
http://www.michaelchaney.com/2014/03/unicursal-mazes/
http://people.cs.aau.dk/~normark/prog3-03/html/notes/fu-intr-2_themes-hilbert-sec.html
https://en.wikipedia.org/wiki/Space-filling_curve