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Update changelog.
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changelog.md

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<a id="xxxx-xx-xx">xxxx-xx-xx</a>
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<a id="2014-11-24">2014-11-24</a>
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[Diff from previous release]()
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[Diff from previous release](https://github.com/maniaplanet/game-modes/compare/ManiaPlanet_Update_2014-11-19...ManiaPlanet_Update_2014-11-24)
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### Modes
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#### ShootMania/ModeMatchmaking
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* Added a safe time of 15 seconds after a server transfer request that prevents players to be listed as ready if the transer is too slow. It fixes the random players suspensions and incomplete matches. [see](http://forum.maniaplanet.com/viewtopic.php?p=234284#p234284)
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- Fix : division by 0 on the average waiting time.
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* Fix : division by 0 on the average waiting time.
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#### ShootMania/Battle
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* Fix : better initialization of the scores and tops at the beginning of the map.
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* Fix : players can't touch a captured pole to win the overtime anymore.
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* Display the capture times of the two teams when spectating.
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#### ShootMania/Elite
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* Fix : double check the LadderClan of all scores at the end of the map in matchmaking.
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#### TrackMania/RoundsBase
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* Fix : The `Rounds_SetPointsRepartition` XmlRpc method now accepts array with only 1 item.
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* Restore the round points repartition after a map restart if it was changed through XmlRpc.
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### Librairies
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#### VoteMap
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* New style for the UI matching the Shootmania style.
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* Adapt the number of columns according to the number of maps in the playlist.
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#### Window
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* New library.
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* Allow to easily create resizable window background from custom images.
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#### TrackMania/UI
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* It's now possible to hide the endmap ladder recap and multilap info.
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