Skip to content

Creating a reference to SpriteLists upon creation #2688

Closed
@Aurimukstis1

Description

@Aurimukstis1

It's been suggested I raise an Issue here for this;

# example
my_scene = arcade.Scene()
my_sprite_list = my_scene.add_sprite_list("my_sprite_list")

Here simply we cannot get the reference for the SpriteList by calling it's creation, because in the Arcade code, it returns a None type
It would be a simple change, making it not needed to write an unnecessary extra line like:
my_sprite_list = my_scene.get_sprite_list("my_sprite_list")

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions