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Document required Unity versions for publishing.
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README.md

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@@ -74,6 +74,23 @@ the platform name (Android or iOS). You can click on its icon to expand it.
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- A `fuw-XXXX.unitypackage` file, found in the [*unitypackages*](https://github.com/juicycleff/flutter-unity-view-widget/tree/master/unitypackages) folder.
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Try to use the most recent unitypackage available.
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### Unity versions for publishing
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If you want to publish your app for Android or iOS, you need to satisfy certain Unity version requirements.
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**iOS**
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Apple's [privacy manifest requirements](https://discussions.unity.com/t/apple-privacy-manifest-updates-for-unity-engine/936052) need a minimal Unity version of:
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* 2021.3.35+
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* 2022.3.18+
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* 6000.0.0+
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**Android**
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> Starting November 1st, 2025, all new apps and updates to existing apps submitted to Google Play and targeting Android 15+ devices must support 16 KB page sizes.
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This requires [Unity versions](https://discussions.unity.com/t/info-unity-engine-support-for-16-kb-memory-page-sizes-android-15/1589588):
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* 2021.3.48+ (Enterprise and Industry only)
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* 2022.3.56+
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* 6000.0.38+
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### Unity project setup
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These instructions assume you are using a new Unity project. If you open the example project from this repository, you can move on to the next section **Unity Exporting**.
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<details>
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<summary>ℹ️ <b>iOS</b></summary>
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> Because of Apple's privacy manifest requirements, you need a minimal Unity version of 2021.3.35 or 2022.3.18 to publish an app.
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1. Open the *ios/Runner.xcworkspace* (workspace, not the project) file in Xcode, right-click on the Navigator (not on an item), go to **Add Files to "Runner"** and add
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the *ios/UnityLibrary/Unity-Iphone.xcodeproj* file.
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