A javascript implementation of the Catmull-Clark subdivision surface algorithm
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Updated
Aug 14, 2017 - JavaScript
A javascript implementation of the Catmull-Clark subdivision surface algorithm
Implementation of two of the most famous subdivision algorithms: Loops Subdivision and CatMull-Clark Subdivision.
Implementation of several subdivision algorithms for meshes
Experiment of using Julia to do mesh processing in Blender
A tool that using Sqrt3 and Catmull Clark subdivision algorithms, it also can convert triangle meshes to quad meshes.
3D subdivision surface algorithms in the Godot game engine.
Illustration de quelques principes fondammentaux de la modélisation 3D. Calculs de distances / Intersections entre diverses formes / Algorithme de Catmull-Clark
Catmull-Clark subdivision surface generation project.
COMP4411 Project 4
Web applets for teaching 2D computer graphics, created as bachelor thesis on BUT FEKT in Brno. // Applety pro podporu výuky 2D počítačové grafiky, zpracované v rámci bakalářské práce na VUT FEKT v Brně.
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