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big-ngine

the most deprecated engine of them all

https://trello.com/b/QMKhWjB4/bigngine


Deprecation

BigNgine hasn't turned out how we wanted. When we started this project, we were inexperienced and learnt a lot while working on it. We aim to make BigNgine 2 in Rust, but that's a plan for a far future. For now, we recommend the Bevy game engine.

Technologies

To run this project, you're going to need:

  • Windows operating system (we use dlls)
  • make
  • clang
  • c++ std libraries (clang doesn't have them by default)

Makefile

  • make / make output to compile
  • make run to run
  • make clean to delete the obj files and the build
  • make build_and_run to compile and then run
  • make all to compile without using .o files

Contribution

We welcome all contributors to BigNgine. If you want to contribute, take a look at our trello page. If you have your own idea on how BigNgine should change or develop, you can write an email to [email protected] (please don't spam). We will try to respond to all emails we receive.

Documentation

All the functionalities should be well documented in code. We plan on creating a BigNgine website, which will contain an actual documentation.

Usage

For now, we recommend not using BigNgine for game development, as it is not yet finished.

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