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Workaround to make firework boost controlled by server. #5568

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oryxel1
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@oryxel1 oryxel1 commented May 31, 2025

Does what it said, resolve #5409

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oryxel1 commented May 31, 2025

@onebeastchris
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Thanks for the PR! I just tested it locally too.. not going to lie, this looks pretty rough :/
Some other issues the teleport introduces:

  • spamming rockets make it possible to remain still in the air
  • firework trail particles won't be shown

Honestly, i'm unsure if these trade-offs are worth it

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oryxel1 commented Jun 1, 2025

Closed for now.

@oryxel1 oryxel1 closed this Jun 1, 2025
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Cancelling PlayerElytraBoostEvent is ignored by bedrock players
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