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ドラッグ中のアニメーションの復活 & デバッグボタンの追加 #88

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Merged
merged 16 commits into from
Jan 26, 2025

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ayutaz
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@ayutaz ayutaz commented Jan 25, 2025

  • ドラッグ中のアニメーションファイルを復活して、正常に再生されるように
  • ドラッグ中のアニメーションをInspectorからデバッグボタンで切り替えられるように

確認事項

  • ビルド版でドラッグ中のアニメーションが再生される

@ayutaz ayutaz requested a review from YoukoMiyake January 25, 2025 03:26
@eiei114 eiei114 force-pushed the fix/dragging_test_button branch from 9ade060 to 8499c73 Compare January 26, 2025 05:14
- Remove debug ls command from build workflow
- Remove skipActivation flag in Unity build step
- Update CharacterManager to use UniWindowMoveHandle's drag state
- Separate model dragging and holding states
- Add explicit holding state tracking
- Trigger hold voice when avatar is held
- Simplify OnHoldPerformed method
Add debug log to track when a click interaction ends
Add debug log to track when the character is in a hold state
- Remove debug logging for hold state
- Simplify OnHoldPerformed method by removing redundant model dragging logic
Link UniWindowMoveHandle component in the SampleScene to support window movement interactions
Clean up unnecessary whitespace in CharacterManager script
@eiei114 eiei114 merged commit eb79e6c into develop Jan 26, 2025
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@eiei114 eiei114 deleted the fix/dragging_test_button branch January 26, 2025 07:28
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2 participants