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2 changes: 1 addition & 1 deletion src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1356,7 +1356,7 @@
["per allocated mastery passive skill"] = { tag = { type = "Multiplier", var = "AllocatedMastery" } },
["per allocated notable passive skill"] = { tag = { type = "Multiplier", var = "AllocatedNotable" } },
["for each different type of mastery you have allocated"] = { tag = { type = "Multiplier", var = "AllocatedMasteryType" } },
["per grand spectrum"] = { tag = { type = "Multiplier", var = "GrandSpectrum" } },
["per socketed grand spectrum"] = { tag = { type = "Multiplier", var = "GrandSpectrum" } },
["per second you've been stationary, up to a maximum of (%d+)%%"] = function(num) return { tag = { type = "Multiplier", var = "StationarySeconds", limit = tonumber(num), limitTotal = true } } end,
["per elemental ailment you've inflicted recently"] = { tag = { type = "Multiplier", var = "AppliedAilmentsRecently" } },
["per tailwind"] = { tag = { type = "Multiplier", var = "Tailwind" } },
Expand Down Expand Up @@ -2275,16 +2275,16 @@
["life leech is instant"] = { mod("InstantLifeLeech", "BASE", 100), },
["mana leech is instant"] = { mod("InstantManaLeech", "BASE", 100), },
["mana leech effects also recover energy shield"] = { flag("ManaLeechRecoversEnergyShield") },
["leeche?s? (%d.+)%% of (%a+) damage as mana"] = function(num, _, dmgType) return {

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Unknown word (leeche)
mod(firstToUpper(dmgType) .. "DamageManaLeech", "BASE", num),
} end,
["leeche?s? (%d.+)%% of (%a+) damage as life"] = function(num, _, dmgType) return {

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mod(firstToUpper(dmgType) .. "DamageLifeLeech", "BASE", num),
} end,
["leeche?s? (%d.+)%% of (%a+) attack damage as mana"] = function(num, _, dmgType) return {

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mod(firstToUpper(dmgType) .. "DamageManaLeech", "BASE", num, nil, ModFlag.Attack, 0),
} end,
["leeche?s? (%d.+)%% of (%a+) attack damage as life"] = function(num, _, dmgType) return {

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mod(firstToUpper(dmgType) .. "DamageLifeLeech", "BASE", num, nil, ModFlag.Attack, 0),
} end,
-- Ascendant
Expand Down Expand Up @@ -2431,8 +2431,8 @@
["(%d+)%% increased mirage archer duration"] = function(num) return { mod("MirageArcherDuration", "INC", num), } end,
["([%-%+]%d+) to maximum number of summoned mirage archers"] = function(num) return { mod("MirageArcherMaxCount", "BASE", num), } end,
["([%-%+]%d+) to maximum number of sacred wisps"] = function(num) return { mod("SacredWispsMaxCount", "BASE", num), } end,
["projectiles deal (%d+)%% more hit damage to targets in the first ([%d%.]+) metres of their movement, scaling [du][op]w?n? with distance travelled to reach (%d+)%% after ([%d%.]+) metres"] = function(num, _, strFirstDist, strLowPrct, strSecondDist) return {

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mod("Damage", "MORE", 100, nil, bor(ModFlag.Hit, ModFlag.Projectile), { type = "DistanceRamp", ramp = { { 10*tonumber(strFirstDist), num / 100}, {10*tonumber(strSecondDist), tonumber(strLowPrct) / 100} } }),

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} end,
-- Elementalist
["gain (%d+)%% increased area of effect for %d+ seconds"] = function(num) return { mod("AreaOfEffect", "INC", num, { type = "Condition", var = "PendulumOfDestructionAreaOfEffect" }) } end,
Expand Down Expand Up @@ -2790,7 +2790,7 @@
} end,
["gain maximum life instead of maximum energy shield from equipped armour items"] = { flag("ConvertArmourESToLife") },
-- Mercenary - Gemling
["attribute requirements of gems can be satisi?fied by your highest attribute"] = { flag("GemAttributeRequirementsSatisfiedByHighestAttribute") },

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["you can use two copies of the same support gem in different skills"] = { mod("MaxSupportGemCopies", "OVERRIDE", 2) },
-- Stormweaver
["targets can be affected by two of your shocks at the same time"] = { flag("ShockCanStack"), mod("ShockStacksMax", "OVERRIDE", 2) },
Expand Down
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