[Minor] Make quick save happens after main loop #1531
Draft
+3
−1
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According to what ZivDero told me, saving game inside the main loop may cause corruption. So we need to move it out of the main loop.
This needs to be used together with the unmerged yrpp-spawner feature to work properly.
It needs to be discussed about how we should interact with spawner. Maybe a flag like
CanUseSpawner
or sth alike.Open a draft PR to keep this in mind.