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KissLick edited this page Apr 16, 2016 · 8 revisions

Settings

ConVar Description
tg_logtime 0.0 = logging turned off
-1.0 = loggin on + logs are hold forever
> 0.0 = loggin on + older logs are deleted (in hours)
Prefix Description
RoundStart New round started
GamePrepare Game preparation started
GameStart Game started
GameEnd Game ended
StopGame Game was terminated by warden/admin
SetPlayerTeam Player was moved to TG team
PlayerDeath Player in TG team has died
PlayerLeaveGame Player left TG game
OnTeamEmpty Last player in TG team left the team
ModuleVisibility Admin changed module visibility in TG menu

Example

TeamGames log file session started (file "logs/teamgames/1440691951-jb_clouds_final5.log")
[RoundStart]
	[SetPlayerTeam] "KissLick<1><STEAM_1:0:25154845><>" moved "Martin<5><BOT><>" to "RedTeam"
	[SetPlayerTeam] "KissLick<1><STEAM_1:0:25154845><>" moved "Will<3><BOT><>" to "BlueTeam"
	[PlayerDeath] "KissLick<1><STEAM_1:0:25154845><>" (CT) killed "Will<3><BOT><>" (BlueTeam)
	[OnTeamEmpty] "Will<3><BOT><>" (BlueTeam) (reason = "Death")
[RoundStart]
	[SetPlayerTeam] "Raška<2><STEAM_1:0:65423154><>" moved "Brandon<8><BOT><>" to "RedTeam"
	[SetPlayerTeam] "Raška<2><STEAM_1:0:65423154><>" was moved to "BlueTeam"
	[GamePrepare] (ID: "GunFight-TeamGame")
	{
		Settings: "MP7"
		Activator: "KissLick<1><STEAM_1:0:25154845><>"
	
		RedTeam (1): "Brandon<8><BOT><>"
		BlueTeam (1): "Raška<2><STEAM_1:0:65423154><>"
	}
	[GameStart] (ID: "GunFight-TeamGame")
		[GunFight-TeamGame][PlayerDeath] "Raška<2><STEAM_1:0:65423154><>" (BlueTeam) killed "Brandon<8><BOT><>" (RedTeam)
		[GunFight-TeamGame][OnTeamEmpty] "Brandon<8><BOT><>" (RedTeam) (reason = "Death")
	[GameEnd] (ID: "GunFight-TeamGame")
	{
		Winner team: "BlueTeam"
	
		Survivors RedTeam (0):  ""
		Survivors BlueTeam (1): "Raška<2><STEAM_1:0:65423154><>"
	}
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