- Very Hard: Adds a Very Hard difficulty to Rhythm Doctor, changing the hit margins to 25 ms (0 frames). Configurable per player.
- Accurate Release Margins: Changes the hold release margins to be the same as the hit margins. Only affects Very Easy, Hard, and Very Hard difficulties.
- Count Offset On Release: Makes hold releases count towards offset frames.
- Legacy Hit Judgment: Reverts back the rounding behavior of the millisecond offset status sign to 3 decimal points rather than a whole number.
- Status Sign Transparency: Sets the transparency percentage of the status sign while in a level. 1 is fully opaque while 0 is fully transparent.
- Download the latest version of BepInEx 5 here.
NOTE: Make sure you download the appropriate version of BepInEx 5 for your system! RD uses x64 by default, but it can also be installed in x86 for 32-bit systems. When in doubt, download BepInEx 5 x64 first. BepInEx 6 is currently not yet compatible with BepInEx 5 mods. - Unzip the installation file into your RD folder. You should have a
winhttp.dll
file,doorstop_config.ini
file, andBepInEx
folder next toRhythm Doctor.exe
. - Launch RD once to generate the rest of the necessary BepInEx files.
- Download the latest version of the mod from here. It should be named
RDGameplayPatches_1.x.x.zip
. - Unzip the file you downloaded into your Rhythm Doctor installation folder. You should now have a file at
BepInEx/plugins/RDGameplayPatches.dll
. - Launch the game, and the plugin should automatically enable.
- Configure the plugin as needed in
BepInEx/config/com.rhythmdr.gameplaypatches.cfg
. - Optional: Install the BepInEx Configuration Manager to configure the mod with a GUI by pressing
F1
. - Optional: To enable in-game reloading, install the BepInEx ScriptEngine, create a
scripts
folder in theBepInEx
folder then move theRDGameplayPatches.dll
file to that folder. You should now be able to reload the plugin by pressingF6
in-game.
For more information, check out the BepInEx installation guide.