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Rodion Lodza edited this page Oct 26, 2020
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Plugin for localizing Unity projects using Google Tables. It can translate Text components, TextMeshPro, and receive localized strings in custom scripts. Has flexible customization.
- Automatic translation of Text, TextMeshPro components
- Runtime change language without restarting the application
- Using different Google Tables for development and release versions
- Ability to customize the download of translations (auto, manual)
- Ability to download translations before building the project
- Functionality for quick testing of translations
- Validation of translations
- How it works
- Installation and configuration
- Customize download behavior
- Customize preprocess build behavior
- How to translate text components
- How to get translation in custom scripts
- Runtime changing language
- Testing translations