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Releases: backtrace-labs/backtrace-unity

Version 3.7.2

06 Dec 12:51
a8138c2
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Version 3.7.2

Bugfixes

  • Improves background handler for last caught exceptions.
  • Fixed the compilation issue in the native client base class.

Version 3.7.1

23 Nov 17:56
fa1090c
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Version 3.7.1

New functionality

  • Where not allowed, negative number values in the Backtrace Configuration Asset will automatically be reset to the default value.

Bugfixes

  • Fixed redundant ANR detection
  • Improved ANR configurability. Client settings not allow you to specify how many seconds of a delay constitutes an ANR. This value can be set dynamically based on the the exact devices, choosing higher values for older devices for example.
  • Add iOS cleanup for invalid cached reports
  • Backward compatibility support for .NET 3.5

Version 3.7.0

10 Nov 21:15
c9704d1
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Version 3.7.0

  • When an ANR/Hang is detected, it is now added to the Breadcrumbs on all the platforms we support ANRs for
  • Sampling has been enabled in the editor mode.
  • Disable API available in the editor mode. API allows to ignore all reports generated in the Unity editor.
  • Disable NDK integration when Application.Exit API has been invoked.
  • Java background exception handler
  • BacktraceConfiguration default options change for DatabasePath and CreateDatabaseDirectory properties.
  • Updated Backtrace-Android dependencies to version 3.6.0

Version 3.7.0-preview.2

21 Oct 20:36
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Pre-release

Version 3.7.0-preview.2

  • Sampling has been enabled in the editor mode.
  • Disable API available in the editor mode. API allows to ignore all reports generated in the Unity editor.
  • Disable NDK integration when Application.Exit API has been invoked.
  • Java background exception handler
  • BacktraceConfiguration default options change for DatabasePath and CreateDatabaseDirectory properties.
  • Updated Backtrace-Android dependencies to version 3.6.0

Version 3.7.0-preview.1

19 Oct 12:19
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Pre-release

Version 3.7.0-preview.1

  • Sampling has been enabled in the editor mode.
  • Disable API available in the editor mode. API allows ignoring all reports generated in the Unity editor.
  • Disable NDK integration when Application.Exit API has been invoked.
  • Java background exception handler
  • BacktraceConfiguration default options change for DatabasePath and CreateDatabaseDirectory properties.

Version 3.6.2

06 Oct 13:31
971d552
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Version 3.6.2

Bugfixes

  • Fixed invalid behavior of multi select dropdown in Unity 2017/2018. Now users can select multiple values (instead of one) on multi select dropdowns.
  • Fixed invalid escaping of control characters, affecting reports in Chinese to be rendered incorrectly in the Backtrace UI.
  • Fixed a bug caused by the Unity API when Backtrace tries to parse Unity message from a background thread.
  • General API improvements.

Version 3.6.1

15 Sep 23:18
553aab2
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Version 3.6.1

Bugfixes

  • Fixed unhandled exception caused by truncated stack trace

Improvements

  • improved client side unwinding support on Android

Version 3.6.0

28 Aug 10:10
f42386b
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Version 3.6.0

New functionality

  • Added option for client side unwinding of native crashes on Android for NDK 19+ (Unity 2019+)
  • Added support for passing all attributes defined in the managed c# layer to Windows native crashes
  • Added Unity engine log buffer to reports objects and updated Debugger view to display the last Log lines again.
  • Improved OOM support - memory warnings won't generate and store crash reports.

Bugfixes

  • Backward compatibility support for .NET 3.5

Version 3.6.0-preview.3

16 Aug 08:45
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Pre-release

Version 3.6.0-Preview

New functionality

  • Added support for client side unwinding of native crashes on Android
  • Added support for windows native crashes

Bugfixes

  • Backward compatibility support for .NET 3.5

This preview release also fixes compilation issues on platforms without native client class implementation.

Version 3.6.0-preview.2

05 Aug 08:48
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Pre-release

Version 3.6.0-Preview

New functionality

  • Added support for client side unwinding of native crashes on Android
  • Added support for windows native crashes (including attributes, attachments, ANRs),
  • Unity engine logs are now available once again in the Backtrace web debugger.

Bugfixes

  • Backward compatibility support for .NET 3.5