Skip to content

Releases: d4lfteam/d4lf

v7.2.3

28 May 21:54
9feb0ce
Compare
Choose a tag to compare

What's Changed

  • (Bugfix) Fixed an issue that would make vision mode erratic if you let d4lf start up completely before launching D4 by @cjshrader in #516
  • We no longer put the version in the folder name so that if people have a shortcut to d4lf/d4lf.exe on their machine it will continue to work after upgrades by @cjshrader in #518
  • Added elemental constellation to aspects.json by @cjshrader in #519
  • Fixed the folder name to have the version removed by @cjshrader in #520

Full Changelog: v7.2.2...v7.2.3

v7.2.2

25 May 23:08
852c74c
Compare
Choose a tag to compare

What's Changed

  • (Bugfix) Fixed issue where some maxroll aspects were not properly imported. Additionally, if an aspect can't be found, it just won't be imported instead of adding it and making the profile fail. by @cjshrader in #515

Full Changelog: v7.2.1...v7.2.2

v7.2.1

25 May 17:35
c597f13
Compare
Choose a tag to compare

What's Changed

  • Profile editor will now overwrite the file that is being edited, but it will back up the original on first save by @cjshrader in #507
  • Added ability to add/remove aspect upgrades through the profile editor by @cjshrader in #511
  • Added of_inevitable_fate aspect and prevent vision mode from crashing if aspect isn't in aspects.json by @cjshrader in #512
  • AspectUpgrades in a profile must now exist in our aspects.json by @cjshrader in #513

Full Changelog: v7.2.0...v7.2.1

v7.2.0

24 May 18:54
c64b09c
Compare
Choose a tag to compare

What's Changed

  • Removed placeholder data from aspects.json and uniques.json by @cjshrader in #498
  • Legendary aspects are now stored on our item object so that we can use them for filtering by @cjshrader in #499
  • (New feature) Added the ability to be notified of build-specific aspect upgrades by having them favorited. View the README.md section on AspectUpgrades for more information. by @cjshrader in #504
  • Fixed a gui crash when clicking back into the first tab by @cjshrader in #505
  • The importers will now import aspect upgrades if found. They are also more configurable than before. by @cjshrader in #506

Full Changelog: v7.1.9...v7.2.0

v7.1.9

19 May 22:30
c2e9f11
Compare
Choose a tag to compare

What's Changed

  • Fixed an issue where equipped Barbarian weapons were no longer being read. This will probably also apply to the extra Rogue weapon by @cjshrader in #496
  • Added back aspects.json for future use by @cjshrader in #497

Full Changelog: v7.1.8...v7.1.9

v7.1.8

19 May 01:16
1bda8c9
Compare
Choose a tag to compare

What's Changed

  • Vision Mode with Highlighting will now check shops as well, which is mostly only useful for the shop in The Den. This juice was not worth the squeeze. by @cjshrader in #495

Full Changelog: v7.1.7...v7.1.8

v7.1.7

18 May 18:46
6962b8a
Compare
Choose a tag to compare

What's Changed

  • Resolved an issue where mythics were erroring if the minPercentOfAffix filter was being used by @cjshrader in #492
  • Codex upgrades will be highlighted in orange if keep_aspects is set to upgrade and they match no profile. They are red if keep_aspects is none. by @cjshrader in #493
  • Fixed issue where Warlord Greathelms were occasionally being read as if they were favorited when they were not. If you see favorited items get evaluated and not skipped please report a bug by @cjshrader in #494

Full Changelog: v7.1.6...v7.1.7

v7.1.6

16 May 20:52
e4d79cc
Compare
Choose a tag to compare

What's Changed

  • Implemented a more generic fix for items with "for X Seconds" instead of playing whack-a-mole with them by @cjshrader in #486
  • Removal of the non-functioning trade importer, CI improvements and code cleanup by @chrisoro in #487

Full Changelog: v7.1.5...v7.1.6

v7.1.5

15 May 21:07
b30423a
Compare
Choose a tag to compare

What's Changed

  • Skip runes (or any item without rarity) in the trade importer. I suspect there are additional import issues by @cjshrader in #482
  • Lair Boss Keys are now ignored in filtering by @cjshrader in #483
  • Fixed issue where Esu's Heirloom's movement speed after killing an elite was incorrectly being flagged as a GA by @cjshrader in #484
  • Reduced amount of certain interactions, like hovering over skills, being flagged as items by @cjshrader in #485

Full Changelog: v7.1.4...v7.1.5

v7.1.4

07 May 12:41
c312e01
Compare
Choose a tag to compare

What's Changed

  • Attempted fix for index out of bounds issues when hovering over some items and improved logging for when it happens again by @cjshrader in #477
  • We now ignore items that exists solely to be cosmetic upgrades by @cjshrader in #478

Full Changelog: v7.1.3...v7.1.4