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v1.8.2

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@github-actions github-actions released this 21 May 19:14
· 6 commits to main since this release
v1.8.2
907acaf

What's Changed

Relevant changes since last stable version

Launcher

  • Emergency fix: checking if the official server is on maintenance (or soon to be) as even when using our server, the game checks for it.

See Github differences v1.8.1...v1.8.2

Files

  • Full:
    • Windows:
      • 10 on x86-64: ..._full_1.8.2_win_x86-64.zip
      • 11 on ARM: ..._full_1.8.2_win_arm64.tar.xz
    • Linux:
      • x86-64: ..._full_1.8.2_linux_x86-64.tar.xz
      • ARM64: ..._full_1.8.2_linux_arm64.tar.xz
  • Launcher:
    • Windows:
      • 10 on x86-64: ..._launcher_1.8.2_win_x86-64.zip
      • 11 on ARM: ..._launcher_1.8.2_win_arm64.tar.xz
    • Linux:
      • x86-64: ..._launcher_1.8.2_linux_x86-64.tar.xz
      • ARM64: ..._launcher_1.8.2_linux_arm64.tar.xz
  • Server:
    • Windows:
      • 10 (IoT), Server (IoT) 2025 on ARM64: ..._server_1.8.2_win_arm64.zip
      • 10 (IoT), (Storage) Server 2016, Server IoT 2019 on x86-64: ..._server_1.8.2_win_x86-64.zip
      • 10 (IoT) on x86-32: ..._server_1.8.2_win_x86-32.zip
    • Linux:
      • Kernel 3.1 on ARM64: ..._server_1.8.2_linux_arm64.tar.xz
      • Kernel 2.6.23 on ARM32:
        • ARMv5 (armel): ..._server_1.8.2_linux_arm-5.tar.gz
        • ARMv6 (sometimes called armhf): ..._server_1.8.2_linux_arm-6.tar.gz
      • Kernel 2.6.23 on x86-64: ..._server_1.8.2_linux_x86-64.tar.gz
      • Kernel 2.6.23 on x86-32: ..._server_1.8.2_linux_x86-32.tar.gz
    • macOS - Big Sur (v11): ..._server_1.8.2_mac.tar.gz

Note: If you are using Antivirus it may flag one or more executables as virus, this is a false positive.

Verification

The verification process ensures that the files you download are the same as the ones that were uploaded by the maintainer.

  1. Download the ageLANLanServer_1.8.2_checksums.txt and ageLANLanServer_1.8.2_checksums.txt.sig files.
  2. Import the release public key and import it to your keyring if you haven't already.
  3. Verify the ageLANServer_1.8.2_checksums.txt file with the ageLANLanServer_1.8.2_checksums.txt.sig file.
  4. Verify the SHA-256 checksum list inside ageLANServer_1.8.2_checksums.txt with the downloaded archives.

Simplest way to use it

  1. Download the proper full asset.
  2. Uncompress it somewhere.
  3. Windows Optional: You may need to add the launcher/server binaries to the exception list of your Antivirus.
  4. Windows Optional: Unblock the .exe files as explained here
  5. If not using the Steam or Xbox launcher, edit the launcher/resources/config.<game>.toml file with a text editor (like Notepad)
    and modify the Client.Executable section to point to the game launcher path. You will need to use a custom launcher (plus what my
    other repo provides) for 100% offline play
    .
  6. Execute launcher/launcher_<game> script: you will be asked for admin elevation and confirmation of other dialogs as
    needed, you will also need to allow the connections via the Microsoft Defender Firewall or any other.
  7. Repeat the above steps for every PC you want to play in LAN with by running the launcher, the first PC to launch
    it will host the "server" and the rest will auto-discover and be prompted to connnect to it.
  8. In the game, when hosting a new lobby, just make sure to set the server to Use Local Lan Server (AoE II),
    select LAN before creating the Lobby (AoE III) or select the "LAN" menu option (AoE I). In AoE I/II, setting it to
    public visibility is recommended.
  9. If the lobby is Public, they can join directly in the browser or you can Invite friends by searching them by name and sending an invite as needed. You can share the link to join the lobby automatically (only works if already in-game).

Help

Look for the Troubleshooting if you have any issues (or QA for any doubt), create an issue or look for other related issues.