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PySDM v2.13

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@slayoo slayoo released this 23 Oct 19:40
· 404 commits to main since this release
dd5aad0
  • smoke test comparing dry/wet equilibrium calculation against PyPartMC (thanks @zdaq12)
  • avoiding divide-by-zero warnings in EffectiveRadius product
  • fix physical unit in size-spectrum products (thanks @sajjadazimi)
  • better array-valued argument handling in Formulae methods using numba.vectorize (thanks @claresinger)
  • new method: Builder::replace_dynamic() (@edejong-caltech)
  • handling NVRTC_PATH env var to point ThrustRTC to non-standard location of nVidia libs (@abulenok)
  • new backend methods: min_pair, divide_if_not_zero (@edejong-caltech)
  • GPU support for freezing
  • 3D displacement incl. GPU support (@abulenok)
  • Straub fragmentation function (@edejong-caltech)
  • breakup algorithm improvements incl. reworked limiter logic, fragment_size instead of min_volume, fragmentation function updates (@edejong-caltech)
  • backends: fixed __init__ calls in multiple-inheritance contexts
  • FakeThrust fixes to better match ThrustRTC API (@abulenok)
  • make formulae available at attribute mapper scope so request_attribute can be called without constraints
  • storage, attribute, mesh common code: improved test coverage, cleanups, docstrings (@abulenok!)
  • multi-stage Github Actions workflow (pylint, no-numba unit tests, etc first, only then run all the tests
  • updates to make the code clean with newer versions of pylint
  • new tests for displacement, freezing, breakup, mesh, builder, formulae and storage logic