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*** Generative Topographic Mapping in C++ and OpenGL for Large Map and Large Dataset ***

NL3MAP Version 2009 (with update in 12/2013 for compilation from winXP to win7)

All right reserved @ Rodolphe Priam ([email protected])

Libraries used in c ++ : WxWidgets, OpenGL, Glut, STL

Compilator : Code::Blocks

Descriptive : GTM with hierarchical initialisations. 3D visualisation. Window. Tested on WINXP (open/create project) and WIN7 (open project). Tested with Windows 10.

To do : Images instead of spheres for drawing points projections. Check computer memory management.


FEATURES


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Option Keys:
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H Show help
I Data informations
F7 Heigh Map ON
F7 Heigh Map OFF
F5 Color Map
F4 PCA map
F3 Density Map
F2 Umatrix Map
F1 Data+Map
C Label color data
D Data Draw OFF/ON
B Box ON/OFF
K Box Plane ON/OFF
A Axis ON/OFF
J Mesh Color ON/OFF
G Mesh ON/OFF
M 3D Map ON/OFF
Z Parameters settings

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Option Menu:
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'Open Project' Open an existing project and draw the GTM projection according to current options.
'Create Project' Open a directory with data file 'data.txt' plus label file 'data_l.txt', and allow settings for running the GTM algorithm on the data.

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To do : Images instead of spheres for drawing points projections. Check computer memory management.

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Generative Topographic Mapping in C++ and OpenGL for Large Dataset and Large Map

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