Step-by-step guide through the abstract and complex universe of Fragment Shaders.
-
Updated
Mar 4, 2025 - GLSL
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Console-based GLSL Sandbox for 2D/3D shaders
Simple tool to load GLSL shaders on HTML Canvas using WebGL
🎇 Compilation of the best resources to learn programming OpenGL Shaders
A friendly web-component for writing and rendering shaders.
Create GPU-rendered Svelte components
Offline Shader Editor with many cool features
💫 GLSL shader that enables drawing of thick and smooth lines/curves in 3D (OpenSceneGraph visualization)
shadertoy.com shaders ported to Rust-GPU
6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
A simple WebGL ray tracer which makes use of the fragment shader.
Interactive GLSL fragment shaders editor made with Qt
Code WGSL shaders & export HQ frames. Features shader hot reload and audio/video input for live manipulation.
Aimed to eliminate preprocessor hell in shaders and kernels.
Glsl Optimizer based on Mesa3D implementation for Opengl 4.5 (450) (Vertex/Geom/Fragment/Tesselation Support)
A backup of all public WebGL fragment shaders that I have published on Shadertoy.
Demo of fragment shaders and SKWarpable with Apple's SpriteKit
Software renderer in pure Fortran
A full-featured ShaderToy renderer in ~400 lines of code.
3D Graphics Engine For Games | C++ OpenGL 4.1
Add a description, image, and links to the fragment-shader topic page so that developers can more easily learn about it.
To associate your repository with the fragment-shader topic, visit your repo's landing page and select "manage topics."