🔊 Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.
-
Updated
Sep 5, 2024 - C#
🔊 Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.
Used to play/fade... sounds at certain circumstances or events in 2D or 3D simply via. code.
sound macOS for Sound Manager windows
An audio player that plays an audio from list automatically/randomly. (with Unity)
SoundSystem is a tool that allows you to manage sounds in the Unity environment with minimal knowledge and time. Thus, adding and setting up sound in a finished project will no longer be a headache. And anyone can create simple sound circuits with minimal engine knowledge and absolutely no coding.
SOMA - A sound manager that handles sound playback and volume mixing in Unity.
The AudUnity project is used to make audio playing and sound management in Unity easier and efficient.
Implementation of the well-known board game Peg Solitaire in C++ together with a simple 2D user interface for playing.
All-in-one D&D / TTRPG management system for in-person dynamic tabletops and hands-free sound and display control
Modern C++ audio library built for game developers. Thread-safe, zero-config, single-include design with OpenAL backend.
Add a description, image, and links to the sound-manager topic page so that developers can more easily learn about it.
To associate your repository with the sound-manager topic, visit your repo's landing page and select "manage topics."